Thomas & his girlfriend
Sylvia. One day while they were taking a romantic stroll tragedy struck! Some
gang members attacked and in the ensuing melee
was kidnapped!
then received a note from the sinister
Mr. X! If
wants
back he'll have to go to The Devil's Temple and defeat the
5 Sons of The Devil and whomever else stands in
's way to save
and live happily ever after! And with my help
will succeed in his mission of love!
Welcome to Kung Fu! A NES classic and the latest conquest on my #GamingBucketList! I really didn't think it would take this long to beat a game with only 5 stages but it's been a long time coming. Kung Fu until yesterday was a game that I loved but didn't fully understand the inner workings of. And now that I do, so will you. I'm going to have a bit of fun with this one but the point of #GamingBucketList will shine through. Trust me on that. So where do we start of the journey of feet, fists and true love?
The psychology of the game of course! This is one of gaming's earliest beat-em-ups and fortunately enough the psychology of these types of games even works here and in a lot of cases very paramount to success or failure. Do you remember what the psychology is for beat-em-ups? If you don't then here's your reminder; Knowing thy enemy is just as if not more important than knowing thy self!
has plenty of ways of dispatching those who stand in the way between
and those who wish to stop
's quest to save
. from
and his gang. Those plenty of ways boil down to kicks, (B Button), punches (A Button) and jumping (Any Up Direction) & crouching (Any Down Direction) versions of those attacks.
has a 7th move for dealing with a certain type of enemy and we'll discuss that later on. For now though know that
's kicks have a longer range, quicker start up and do a bit less damage and punches have the inverse effect. And just for the record that same inverse in most cases also include the points awarded when
defeats an
as well. You know of
's mission and how he can succeed at it so there's nothing to it but to take the fight to
!Stage 1 is a wonderful way to get used to everything that
can do and there'll be plenty of asses to kick along the way. How about I introduce some of them now.
is The Gripper.
's only means of attack is to glomp you to death. Yes. Glomp you to death!
's aren't really too tough to deal with but when they come they come in 

groups most of the time. Still, even in this instance not to hard to deal with but they still need to be dealt with. Any attack
can do deals with them nicely. My suggestion is to never let
glomp you. If you happen to let
glomp you is to just mash the D-Pad until they let go.
will be a force in every stage so expect them in 

groups because that's how Kung Fu does things.The other enemy you'll be seeing a lot of is
The Knife Thrower.
of course throws knives either high or low and your job is to dodge accordingly and dispatch him. The thing is with
is his other job is to completely annoy you. You can either choose to deal with or ignore
and he'll just trail behind you until you do something or defeat the boss and make it to the end of the stage. If you happen to give chase to
is that know that
will make a run for it and usually lead you with more enemies to deal with so be careful if that's the path you choose.After dealing with
making his advances to glomp you and
throwing his namesake weapon at you is you'll meet the 1st Son of The Devil...
The Stick Fighter!
isn't too hard to deal with.
will either swing high or low and all
needs to do is dodge accordingly and counter attack. In my personal opinion
is best dealt with by using rapid crouching kicks. It won't be long before
will take a one way trip off the screen back home to Hell! You'll climb those stairs collect your bonus points and brace yourself for the next level of The Devil's Temple!Stage 2 has a lot to introduce but luckily for
most of what he'll see will be a one time thing. Doesn't mean what's on
's plate for the 2nd Floor of The Devil's Temple is any less dangerous. As soon as
moves forward
will be assaulted by
these items falling from the ceiling. Each
is something that
needs to know how to deal with.First up is
The Confetti Ball.
is the easiest of the 3 to deal with. You can either ignore it before it explodes or hit it with a jumping attack to destroy it. I'll leave the call to you on how to best deal with
.Next up is
The Dragon Ball. And before you ask collecting 7 of these does not summon a Dragon that grant wishes, OK! The
does summon
a Dragon that after a couple of seconds if you don't defeat it will start breathe fire
. If the
starts to
then you should duck it to dodge the attack and after that
will vanish into thin air.And the 3rd item is
The Snake Basket. When
hits the ground a snake
will emerge from it and there's no way for
to attack
even with a crouching attack of any kind. So your only method of dealing with
is to jump over
when it emerges from
.Be careful of
and know that you can attack
before they hit the ground to destroy them before they can do anything else.Once you've dealt with the assault from the ceiling is that

will be here to see you through the 2nd half of Stage 2. Just so happens that 
aren't alone and they have a new friend who'll be with them for the rest of
's journey.This
is Tom Tom. Not to be confused with Tum Tum from 3 Ninjas! Couldn't resist. Anyway,
's are annoying little buggers. Emphasis on little because of
's short stature is that they have to be dealt with using crouching attacks. The thing is that if a
catches you crouching is that they'll bounce of your head and it does enough damage to understand that you never want that to happen. The best way to deal with them is with crouching kicks as well. The other problem is that usually the game likes to send
with a 

and mix it up with a pattern like this 


to confuse you so that
's can get their glomp on as well. Now remember earlier I alluded to a 7th attack that
has.
's are the enemy this attack can be done and you simply perform it by jumping. The knee that
performs is a counter for when
's make an attempt to jump on your head when you're crouched. This attack can only hit
's and are ineffective to any other enemy in game. There are some enemies I wished it worked on but knowing you have this tool will prove very useful in the trials ahead.After dealing with


you'll meet up with the 2nd Son of The Devil...
The Boomerang Fighter! Dealing with
is a simple matter. Much like dealing with
actually.
will throw a boomerang either high or low and throw a second one at the opposite height. After
launches 1 boomerang is that
should use that opportunity to get in and pummel him until
as well joins
in Hell! Make your way up those stairs and Stage 2 is history and you're that much closer to saving
!Our 1st break in the action is now and it's a scene of
screaming for
to save her. We're on the way
!Stage 3 is a stage of no gimmicks. All you're doing here is dealing with the usual


riff raff until you meet up with the 3rd Son of The Devil...
The Giant! Now
is pretty easy once
understands how to get the job done.
has 2 attacks. A punch in which you can duck and counter with crouching attacks or a kick that hits low and can be countered with jumping attacks. Just make sure to pay close attention to what attack
is doing because
hits hard and one wrong move could have
picking himself off the floor. Do what needs to be done and soon
will join
&
in Hell once he falls off the screen. Move forward just a bit more, climb those stairs and collect those bonus points! With Stage 3 in the books we're more than half way up The Devil's Tower to save
!Stage 4 is here and it has a special little gimmick of its own for
to deal with. This
is the home of
the Poisonous Moth and the 1st half of Stage 4 is dealing with
. The
of
's are set up in varying places of the beginning of Stage 4 and
will have to find his way through. As soon as the stage starts
s will start to emerge from
's and assault
. The key to making it through is to determine what's an actual threat
needs to attack and what
can dodge without getting hurt. Luckily you don't have to deal with the
threat for too long because soon after 

the usual suspects will be here to guide
through the remainder of Stage 4. Before
can climb those stairs and claim those bonus points is that
will have to deal with the 4th Son of The Devil...
The Black Magician!
of course uses black magic and has 2 tricks up his sleeves using his fireballs. If
throws a fireball straight down then he'll summon 
for
to deal with. If
throws a fireball straight then when it returns it'll turn into a faster grey version of
. The secret to defeating
is knowing that
can only damage
with crouching punches. Try attacking
with a standing attack for something cool to happen. Anyway, when
does enough damage to
is that
will disappear and then reappear a bit farther back toward the end of the stage. Know that you can back
in the corner where he can't escape and
can pummel
until
is no more and
can join
,
&
in Hell!With those bonus points claimed and
,
,
&
all defeated is that its time for
to take the fight to
. The game lets us know were close with another scene reminding us of the mission.
, time to save
and conquer The Devil Tower's final floor!Stage 5 is another no gimmick stage but as usual


the goon squad is here and they're out in full force and 

will pull out all the stops to make sure
doesn't defeat
and save
!
, you've made it this far. Remember what you've learned
and defeat them all! Once you've done that the one obstacle standing in
's way is...
!
is no joke and for
to take
out is going to take some fine tuned stratagems.
is all about using defense to flow into a powerful offense.
will guard and dodge
's attacks until he can find the right time to strike and when he does it hurts a whole lot. The key to beating
is finding a hole in that defense and its quite simple really. If
places himself in a position where he can attack
while prompting
to drop his guard so
can do damage to him. This is best done with crouching kicks.
's start up on his crouching kicks is so quick that
will be countered every time he begins an attack because all of
's attacks don't come out as fast. There are other ways to get
to drop his guard for
to do damage but the above strategy is what worked for me so give it a try and if it doesn't work for you then do what you feel is best.With
defeated you take that walk to the end and to your beloved
to free her so they both can live happily ever after!And that's Kung Fu!
Here's some other little tidbits I picked up.
If you're aiming for the Hi-Score table then know this. For every


after the 1st that
defeats with a single blow will count for twice the value. Your best scoring opportunity comes in Stage 2 with either destroying
for 1000 Points or a
for a whopping 2000 Points!Know that
's quest doesn't stop after you've defeated
for the 1st time. In classic arcade fare is that the game continues looping forever. Each loop is bit harder than the last. How long can you go?That'll do it!
Like I said earlier is that Kung Fu is a classic that part of my earliest memories of gaming and I'm glad not only to say that I beat it is that also this installment of #GamingBucketList spawned from it as well. I want to shout out NESMaps.com for making having these sprites available. They've been rehosted here so if you need them please snatch them from here and show that site some love for the 1 time!
As usual, I always provide everything you need to walk the way. You have to be courageous enough to take the steps!
Thanks for reading. I hoped you've learned something new and until next time!
-Triple Da G.O.D!
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